

Make sure your game isn't commercial if you do this.
RPG MAKER VX ACE CUTSCENE MOVIE
Then put it in the movie folder, and use the play movie command. If that doesn't work, download the video using YouTube to MP4, crop the video so that scene is the only part remaining, and convert it to the file format that RPG Maker uses. avi, then use VLC to convert into the correct format for rpgmaker, which is. You need to make sure your shot is in the correct ratio, which varies depending on the engine. This script still requires some testing and if you find any bugs or think of any way it can be be improved I would like to know. TDS 06:48 AM 5766 views Just like the summary says, this script allows you to skip evented cutscenes.
RPG MAKER VX ACE CUTSCENE PRO
Go into the RTP animation files and resize them, and reposition them. I have used Sony Vegas Pro in the past, but it takes a lot of work. CUTSCENE SKIP RPG Maker VX Ace A script that allows you to skip evented cutscenes. Upon walking to a certain square, the screen scrolls down to a cliff, where several minions jump off and chase the player. After the cutscene, the player is teleported to their tent. I'm trying to get the RTP animations to appear during cutscenes in the way showed in the video, not use new animations entirely. The cutscene starts off with a hooded figure ordering some of his minions to destroy another nomad camp that they had found. I haven't tested all of the animations, but I have tried it with the Glowing Light animation (which I used for one of my beginning cutscenes) and doesn't want to stand still for me. Whenever an animation plays it seems to run away from the player/event. Making it quite easy to make visual novel style scenes in it, with lots of. That way after it's run, it won't repeat itself and it'll let the player move again. An official tool for RPG Maker MV, that allows visual eventing with pictures. I think I might need a bit more explanation >.< However, I did run across a small problem. You should do all this using Auto events so the player can't move around as the cutscene is playing, but remember to have the Auto Event turn on a self-switch, then have a second blank page when that self switch is on.

If this isn't what you want, add in the animation, but make it look large, so it'll flash the screen larger. Originally posted by A Festive Pumpkin:You'll need to find the attack animation you're looking for.
